Rainbow Six Siege : Outbreak

Senior Level Designer

works in collaboration with UBISOFT montreal, I have worked on the content OUTBEAK for – rainbows six siege-.

I was in charge of a 30/40 minute level ranging from paper design to debug polish.

Task

      • Creation of paper design of 1 map of 30 / 40mn.
      • Création blocking / layout / scripting of 1 map of 30/40mn.
      • proxy/Placeholder ART creation (Maya / Blender).

DAY TO DAY

      • Design / scripting / debug /polish / Documentation.
      • Mentoring of new level designers / pre review of level designs.

CONTENT

Infos

  • Ubisoft / Montreal
  • Stept. 2018
  • FPS / Narratif / COOP
  • Anvil engine
  • R6 Website
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