Rainbow Six Siege : Outbreak
Senior Level Designer
works in collaboration with UBISOFT montreal, I have worked on the content OUTBEAK for – rainbows six siege-.
I was in charge of a 30/40 minute level ranging from paper design to debug polish.
- Creation of paper design of 1 map of 30 / 40mn.
- Création blocking / layout / scripting of 1 map of 30/40mn.
- proxy/Placeholder ART creation (Maya / Blender).
DAY TO DAY
- Design / scripting / debug /polish / Documentation.
- Mentoring of new level designers / pre review of level designs.