GENERAL MALTIA - PAPER LD -
A detailed Paper map
- A 2d and/or 3d map (e.g Google Sketchup).
- Npcs encounters and patrols.
- Gameplay vignettes (if any) descriptions. A gameplay “vignette” is a moment in
the map when the players have to play through a scripted situation set up by the
LD (Puzzles, themed sandbox, ambush, chase, escape from a building in fire,
platform gameplay etc etc…)
- Sub-locations descriptions
- Narration and objectives:
o High level description of the level narrative
o Step by step objectives and tasks
- All the information you feel necessary to present your mission.
- The mission should be a typical Dishonored mission.
- Introduce one of Dishonored features/mechanics as if it was new to the player
- It should have at least one loading.