Styx - master of shadows
Level Designer / CIN Artist
Styx: Master of Shadows is an infiltration game with role-playing elements set in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries old.
- Creating multiple levels for the games from conception to debugging.
- Scripting levels : encounters, narrative, mission flow.
- Scripting NPCs Dialogue of all game.
- Creation of all Real time cinematics in game – Narrative, Intro / Outro Level , gameplay (3h10).
- Work on the story in collaboration with the narrative director.
- direction d’acteur de voix
DAY TO DAY
- Design / scripting / debug /polish / Documentation.
- Scripting NPCs Dialogue.
- creatioin of cinematic
- lighting of the cut cin
All Narrative cut CIN