Styx - master of shadows

Level Designer / CIN Artist

Styx: Master of Shadows is an infiltration game with role-playing elements set in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries old.


Level designer

    • Creating multiple levels for the games from conception to debugging.
    • Scripting levels : encounters, narrative, mission flow.
    • Scripting NPCs Dialogue of all game.

Cinematic Artist

    • Creation of all Real time cinematics in game – Narrative, Intro / Outro Level , gameplay  (3h10).
    • Work on the story in collaboration with the narrative director.
    • direction d’acteur de voix


Level designer

    • Design / scripting / debug /polish / Documentation.
    • Scripting NPCs Dialogue.

Cinematic Artist

    • creatioin of cinematic 
    • lighting of the cut cin 


All Narrative cut CIN

level designate


  • Cyanide Studio
  • Oct, 2014
  • PC, PS4, Xbox One
  • Cover Shooter / Narratif / COOP
  • Unreal Engine 4
  • Styx Website
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