Assassin’s Creed Syndicate
INFOS
LEVEL / QUEST DESIGNER
Level / quest designer at the breasts of Ubisoft Annecy I had the chance to work on the Assassin’s Creed license. my client was very interesting because despite the solid basis of the games I worked in exclusivity on missions staging the hidout (a train) which was a technical novelty.
Creation of missions staging the player hidout (train).
Design / scripting / debug /polish / Documentation.
Definition of technical needs for scripting missions with trains.
Design / scripting / debug /polish / Documentation.
Follow ups of blocker eand dependenci with all teams.