Assassin’s Creed Syndicate

INFOS

LEVEL / QUEST DESIGNER

Level / quest designer at the breasts of Ubisoft Annecy I had the chance to work on the Assassin’s Creed license. my client was very interesting because despite the solid basis of the games I worked in exclusivity on missions staging the hidout (a train) which was a technical novelty.

  • Creation of missions staging the player hidout (train).

  • Design / scripting / debug /polish / Documentation.

  • Definition of technical needs for scripting missions with trains.

  • Design / scripting / debug /polish / Documentation.

  • Follow ups of blocker eand dependenci with all teams.

Ubisoft
-------------------------------------Oct. 2015
-------------------------------------PS4 / XBOX / PC
-------------------------------------Andvil
-------------------------------------Syndicate

CONTENT